

Memoirs of a Battle Brothel is a narrative-driven, tactical turn-based RPG with mechanics inspired by Final Fantasy Tactics and D&D 5e. Sending me weaboo porn is not required but I’ll take it as a sign of good faith. Here’s a long wall of text covering features and stuff. What sets this RPG apart from all the other cyberpunk stuff come out in the near future? You build, upgrade and manage a brothel in between the street fights, corporate espionage and even the occasional SCP Foundation-esque side mission. If you want a look at my development process and previous work, check out my rant in the workshop forum here.

This will be my biggest, most polished game. I’m a tiny solodev that works on old-school, narrative RPGs, specifically the type that blends cRPG mechanics with a JRPG aesthetic. Right now I’m scrambling to get a vertical slice trailer finished, so I’ll link that here when it’s finished. I’ve got a Kickstarter coming up in the next few weeks for this baby and I wanted to get some codexian opinions on this before I launch. Also relationships, character building, skill checks, animated waifu humping, lots of moddable guns/battleaxes, long ass story, big hub locations, diplomacy, brothel-base building, kickass synthwave music, permanent trauma statuses, classes and subclasses, and deep stats-based stuff for people who are into that like a festish.

TLDR It’s like Battle Brothers but with hookers in a cyberpunk setting.
